
Medium Construct (Jinxed), Chaotic Neutral
STR 8 (-1) |
DEX 4 (-3) |
CON 26 (+8) |
INT 19 (+4) |
WIS 10 (+0) |
CHA 1 (-5) |
Armour Class |
18 |
Hit Points |
80 (32d4 + 9) |
Speed | 20 ft. |
Challenge Rating |
1 (200 XP) |
Skills: Intimidation +7, Medicine +4, Lock Picking +4.
Damage Immunities: Bludgeoning, Piercing, Fire.
Condition Immunities: Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses: Darkvision 80 ft., Passive Perception 8
Languages: Common, Robotic
Abilities | |||||||
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Actions | |
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Ray Gun: Ranged Weapon Attack: +5 to hit, reach 60/90 ft., one target. |
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Suction Cup: Melee Weapon Attack, reach 5 ft., one target.
DC 13 Constitution check. On a fail, the target takes 14 (4d4 + 5) psychic damage; on a success, it takes half that much. |
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Slam:Melee Weapon Attack: +3 to hit, reach 5 ft., one target. |
Bio | |
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During her self imposed exile in the irradiated depths of Vault 17, Ginny built three somewhat crude Dalek parodies, inspired by pre-war "Doctor What?" radio-dramas and comics she had loved in her childhood. Ginny loved the iconic design and signature voice, and one day in her decades long isolation she began crafting. Cobbled from scrap metals, broken Mr. Handy parts and sheer determination, these "Daleks" serve as the Vault's unbeknownst protectors from trapped ghouls that have fallen through the "Infinity Cascade" into the lowest parts of the Vaults. These "Daleks" are restless in their extermination of these ghouls, and any other threats that have stubled upon Vault 17. They will keep Ginny safe at all costs. |