Welcome to D&D Fallout
Welcome, wanderer, to the world of D&D: Fallout Bristol. This website is a work in progress, revolving around my D&D: Fallout themed homebrew campaign.
I've adapted, and thrown out, a lot of the 5e mechanics to fit the post-apocalyptic world of Fallout. In doing so, I have made a lot of my own resources and stat blocks. I've decided to use this website to share my work, in case anyone wants to make their own 5e Fallout (or post-apocalyptic futuristic) D&D campaign, as well as for my own ease of use.
I am aware that there's already a 2d20 tabletop game for Fallout. But I've been playing 5e for too long to learn a new gaming format. I'm also aware that this Fallout campaign is set in the UK. That's only because I don't live in the United States. Also, to be fair, every Fallout game has been set in the USA, except for the fanmade Fallout: London mod for Fallout 4. I have not played the Fallout:London mod yet. If the mod adds any mechanics to the Fallout games, or mentions any lore for the United Kingdom, I'm not aware of it. If this campaign, or any of it's resources, conflict with the mod's storytelling (or the official in-game universe.) I'm sorry.
I'll include modified character sheets, homebrew rules, "magical" items, stat blocks, settlements, factions and maps over time. I'll also be adding new monster and creature stat blocks. Some that haven't appeared previously in the core 5e monster manuals or Fallout before.
Most of the homebrew rules will revolve around modernising 5e rules to fit a more modern and science-fiction based universe, as well as dealing with things such as radiation effects and survival mechanics.
I will also be adding food and drinks from the Fallout universe, a well as other in universe items.
Feel free to explore the resources and use what you want. Lots of the page transitions have Pipboy inspired effects for immersion, pressing the skip button will take you to the page faster!